:Dual wield possible. A sword produces high attack speed and dual swords produces high attack power.
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Dual wield possible. A sword produces high attack speed and dual swords produces high attack power.
'''Polearms'''<br />
'''Polearms'''<br />
Revision as of 20:01, 8 November 2013
This article needs to be cleaned up in order to match the new style of the wiki.
Basic Weapon Type Summary
Swords/Blades
Dual wield possible. A sword produces high attack speed and dual swords produces high attack power.
Polearms
Longest closed ranged weapon.
Hammers/Axes/Maces
High attack power. Also dual wield possible.
Knuckles
Highest Attack speed. Best used to increase your chi.
Patakas/Wands/Glaives/Magic Swords
Weapon of choice for Wizards, Venomancers and Clerics to use their abilities. Low physical attack, high magic attack.
All other things being equal, which can happen with EndgameNirvana weapons, Wands and Glaives give more chances for +casting rate bonuses, Patakas have a chance for physical resistance bonuses, and Magic Swords, for critical hit bonuses.[1]
Bows/Crossbows/Slingshots
Long range and high attack power, but slow. Mostly used by Archers.
Arrows
Ammo for the bow. Better arrows produce attack bonuses to bows.
Bolts
Ammo for the crossbow. Better bolts produce attack bonuses to crossbows.