- The Head Hunter can now be found at the major cities, near each Teleport Master, as well as in Archosaur.
The Head Hunter is an NPC that gives Daily Quests, the Bounty Hunter quests (or "BH" for short), assassination quests to kill the bosses found in the Fu Ben dungeons. Characters level 40 or higher are able to access up to three of these boss-kill missions each day.
Head Hunters are located near the Teleporters for each major city. One which was originally the only Head Hunter is also located high up in the center of Archosaur (554, 653), on the East side of a circular platform with a Warsoul Spirit in the center. The platform is difficult if not impossible to access other than by flying to it.
A different bounty target is offered to each level range, and rewards also vary depending on your level. The quest can be taken several times each day; thrice for levels 40-90, twice for levels 90+. One of the rewards for completing the first bounty in a day is a Bounty Order allowing you to take the second, etc, and these Bounty Orders only last 30 minutes, so take the new quest right away. The higher the Bounty Hunter number (I, II, or III), the lower the rewards.
BH rewards now include one Reflective Shard that can be used to gain XP in the Realm of Reflection
Despite their colloquial names of "51", "61", etc, the quests are actually grouped by tens of levels, so, for example, Valley of Disaster monsters are offered to players 60 and up.
The new day for Bounty Hunter starts after midnight, as opposed to Meridian and such.
Information following reprinted verbatim from Bounty Hunter @ the PWI wiki
Stacking your Bounty Hunter quests allows you to save time and money, since you usually only have to do one trip to collect three (or possibly more) bounties per day. New Bounty Hunter quests can be taken as long as you 1) don't already have that quest and 2) didn't already complete that quest that day (with the day ending at midnight, server time).
To stack your Bounty Hunter quests, simply follow these steps in order:
- Turn in any completed Bounty Hunter quests from previous days.
- Collect the new Bounty Hunter quests for today.
- Complete those Bounty Hunter quests before midnight server time (after that, finding a squad may become more difficult, as they may have different bosses).
- Do not turn in any completed Bounty Hunter quests other than BH III on the same day you collected them.
Another advantage to stacking your BHs is that, not only do you save time and teleport fees, but if everyone in your squad stacks their BHs, then you can do the bosses in any order. This is quite useful in, for example, BH51, where doing Wyvern first is quite difficult, or BH59, where being able to do them in any order means you won't have to reset the dungeon for each boss when they happen to all be in neighboring valleys.
The down-side to stacking your BHs? You miss two BH IIIs and one BH II getting everything set up the first two days, which isn't a big deal for most people. Also, if you forget and accidentally turn in a BH I or II twice on the same day, you may waste a Bounty Order. Other than that, it's much faster, cheaper, and less hassle than turning in BHs three times in a row.
If the above is not working for you, the following method may work better. It requires that you do one BH every single day, though, or it lags behind and you end up with the BHs split, getting BH 59 boss Zimo, for example, for BH I instead of Wyvern, the BH 51 boss, with Fushma and Rankar for II and III.
From the PWI forums. Contributor is SolomonSmash on Heaven's Tear:
"BH Chain System hassle-free
Step 1.) Assume it is the first day of setting up the process, and you have no BHs in your Quest Log. Pick up BH1 as normal, complete it, and turn it in. Then pick up BH2, complete it, but do NOT turn it in yet. At this point, you have a completed BH2 sitting in your Quest Log. (You will miss out on BH3 for this day, but it's the least of your worries, trust me.)
Step 2.) Day 2. (Next Day = any time after New Dawn, server time) You begin with only a completed BH2 in your quest log. Pick up BH1, complete it, but do NOT turn in either the BH1 or BH2 yet. At this point, you now have a completed BH1 and BH2 in your Quest Log. You will miss out on BH2 and BH3 for this day, but you are now at the point in which you will never lose a single BH ever again, unless you choose not to do it for whatever reason.
Step 3.) Day 3. You start with a BH1 and BH2 (completed, ready to turn in) in your quest log. Turn these in, receiving a Level 1 and Level 2 Bounty Order. You now have no BH quests, and 2 Bounty Orders. When you speak to the Head Hunter now, he will have available for you:
The current day's Bh1
The current day's Bh2 in return for your Level 1 Bounty Order
The current day's Bh3 in return for your Level 2 Bounty Order
As opposed to the XP for Crazy Stone and the cash for Jolly Old Jones, the XP rewards are based on the level when taking the quest, not turning it in; if a BH is turned in after the character has leveled into a higher level range, the XP will be the same as the lower level BH.
The rewards for BH 3, 2, and 1 follow the ratio x3, x4, x5.5, respectively. Example; 500,000 for BH1 at level 90, 360,000 for BH 2, and 270,000 for BH 3
The three bosses from Hallucinatory Trench are now offered in the 80s levels
Twilight Temple bosses are now offered in the 90s levels
Bosses in Warsong City (Snakefist Guardian = "BH Snake", Pavilion of Metal = "BH Metal") and possibly other places have been added to the Bounty Hunter list for levels 100+
The Head Hunter NPC and quests were added to the game on August 5, 2009 (Patch 168).
A bugged quest description that has remained in the game for years says "Thousand Year Spirit in the Cave of the Vicious". The Thousand Year Spirit actually resides in Eden. The quest can be given for both level 80-89 characters, where it is BH I, and 90-100 characters
|Character Level||Bosses||Reward for BH I, II, & III|
|66,000 Experience, 13,200 Spirit----
48,000 Experience, 9,600 Spirit
36,000 Experience, 7,200 Spirit
| 82,500 Experience, 16,500 Spirit----
60,000 Experience, 12,000 Spirit
45,000 Experience, 9,000 Spirit
| 110,000 Experience, 22,000 Spirit----
80,000 Experience, 16,000 Spirit
60,000 Experience, 12,000 Spirit
| 165,000 Experience, 33,000 Spirit----
120,000 Experience, 24,000 Spirit
90,000 Experience, 18,000 Spirit
| 220,000 Experience, 44,000 Spirit----
160,000 Experience, 32,000 Spirit
120,000 Experience, 24,000 Spirit
| 330,000 Experience, 66,000 Spirit----
240,000 Experience, 48,000 Spirit
180,000 Experience, 36,000 Spirit
| First bounty quest:
Randomly get either 50 Mysterious Chips
See Also Edit