A Blademaster is a Human class that, as the name says, deals in sword-type attacks and skills. They deal mainly in offense with physical attacks, and little to no elemental attacks. Blademasters are extremely flexible in the weapons that they can wield: Dual swords, dual blades, blades, swords, scythes, spears, clubs, poleaxes, sledgehammers, dual handaxes, dual hammers, and fist weapons. To match this wide assortment of weaponry, Blademasters have a diverse set of skills. They also are the most varied class in play style, ranging from attacks-per-second damage dealers to physical damage-per-hit nukes. Or some may be capable of both.
There is only one thing standing in the way of Blademasters being as true to their name as possible: Stat requirements. It is impossible to fulfill both the Strength and Dexterity requirements of all weapon types, and still add Stamina. The minimum Strength would seem to be 2.5 per level, as this is the Heavy Armor requirement. After that, it comes down to a choice between adding Stamina at all (not adding any allows all weapons), or Axes (3 Strength per level), or Fist/Claw (2 Dexterity per level)
The PvP build is almost certainly the Blade and Sword. It offers strong attacks against single targets, and a full point of Vitality per level. The character will still be able to use Polearms, and lower levels of the other weapons.
Grinding characters will want Fist/Claw for optimum damage dealing. The all-weapons, low-stamina build is popular for PvE, where HP is less crucial.
Dexterity requirements: Axe and Hammer .5, Polearm 1, Blade and Sword 1.5, Fist and Claw 2.
Strength requirements: Heavy Armor 2.5, Axe and )3.
- Polearm 2.5, Blade and Sword 2, Fist and Claw 1.5